Defines export shader functions from a library shader.
const char* entry_point;
uint32_t shader_array_index;
};
RaytracingShaderType
Shader stages that can be used in the raytracing pipeline.
Defines export shader functions from a library shader.
Definition at line 2168 of file api.hpp.
#include <api.hpp>
◆ entry_point
const char* wis::ShaderExport::entry_point |
Entry point of the shader.
Definition at line 2169 of file api.hpp.
◆ shader_array_index
uint32_t wis::ShaderExport::shader_array_index |
Index of the shader in the shader array.
Definition at line 2171 of file api.hpp.
◆ shader_type
Type of the shader.
Definition at line 2170 of file api.hpp.
The documentation for this struct was generated from the following file:
- /home/runner/work/Wisdom/Wisdom/wisdom/include/wisdom/generated/api/api.hpp