Specification
C Version:
uint32_t index_count,
uint32_t instance_count,
uint32_t start_index,
int32_t base_vertex,
uint32_t start_instance);
C Implementation Specific Version:
void wisVKCommandListDrawIndexed(const WisVKCommandList* self,
uint32_t index_count,
uint32_t instance_count,
uint32_t start_index,
int32_t base_vertex,
uint32_t start_instance);
void wisDX12CommandListDrawIndexed(const WisDX12CommandList* self,
uint32_t index_count,
uint32_t instance_count,
uint32_t start_index,
int32_t base_vertex,
uint32_t start_instance);
C++ Version:
namespace wis{
void CommandList::DrawIndexed(std::uint32_t index_count,
std::uint32_t instance_count,
std::uint32_t start_index,
std::int32_t base_vertex,
std::uint32_t start_instance) const noexcept;
}
C++ Implementation Specific Version:
namespace wis{
void VKCommandList::DrawIndexed(std::uint32_t index_count,
std::uint32_t instance_count,
std::uint32_t start_index,
std::int32_t base_vertex,
std::uint32_t start_instance) const noexcept;
void DX12CommandList::DrawIndexed(std::uint32_t index_count,
std::uint32_t instance_count,
std::uint32_t start_index,
std::int32_t base_vertex,
std::uint32_t start_instance) const noexcept;
}
Parameters
- this
self self is a pointer to the valid WisCommandList instance.
index_count defines number of indices to draw.
instance_count describes number of instances to draw; default is 1.
start_index describes index of the first index to draw; default is 0.
base_vertex defines value added to each index before reading a vertex from the vertex buffer; default is 0.
start_instance specifies index of the first instance to draw; default is 0.
Description
See Also