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wisdom
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C version:
C++ version:
Attachment store operation for render pass.
D3D12_RENDER_PASS_ENDING_ACCESS_TYPE for DirectX 12 implementation, and VkAttachmentStoreOp for Vulkan implementation.Values:
WisStoreOpStore = 0: Store the attachment contents.WisStoreOpDontCare = 1: Do not care about the attachment contents.