wisdom
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wis::DescriptorTable Struct Reference

Detailed Description

Descriptor table for wis::DescriptorBuffer.

const wis::DescriptorTableEntry* entries;
uint32_t entry_count;
};
ShaderStages
Shader stages that can be used in the pipeline. Main use is Root signature and descriptor management....
Definition api.hpp:77
DescriptorHeapType
Descriptor heap type.
Definition api.hpp:1077
Descriptor table entry for wis::DescriptorTable.
Definition api.hpp:1958
Descriptor table for wis::DescriptorBuffer.
Definition api.hpp:1973

Definition at line 1973 of file api.hpp.

#include <api.hpp>

Public Attributes

wis::DescriptorHeapType type
 Descriptor heap type. Either Descriptor or Sampler.
 
const wis::DescriptorTableEntryentries
 Descriptor table entries array.
 
uint32_t entry_count
 Descriptor table entries count.
 
wis::ShaderStages stage
 Shader stage. Defines the stage where the table is used.
 

Data Members

◆ entries

const wis::DescriptorTableEntry* wis::DescriptorTable::entries

Descriptor table entries array.

Definition at line 1975 of file api.hpp.

◆ entry_count

uint32_t wis::DescriptorTable::entry_count

Descriptor table entries count.

Definition at line 1976 of file api.hpp.

◆ stage

wis::ShaderStages wis::DescriptorTable::stage

Shader stage. Defines the stage where the table is used.

Definition at line 1977 of file api.hpp.

◆ type

wis::DescriptorHeapType wis::DescriptorTable::type

Descriptor heap type. Either Descriptor or Sampler.

Definition at line 1974 of file api.hpp.


The documentation for this struct was generated from the following file: