Descriptor table for wis::DescriptorBuffer.
uint32_t entry_count;
};
ShaderStages
Shader stages that can be used in the pipeline. Main use is Root signature and descriptor management....
DescriptorHeapType
Descriptor heap type.
Descriptor table entry for wis::DescriptorTable.
Descriptor table for wis::DescriptorBuffer.
Definition at line 1973 of file api.hpp.
#include <api.hpp>
◆ entries
Descriptor table entries array.
Definition at line 1975 of file api.hpp.
◆ entry_count
uint32_t wis::DescriptorTable::entry_count |
Descriptor table entries count.
Definition at line 1976 of file api.hpp.
◆ stage
Shader stage. Defines the stage where the table is used.
Definition at line 1977 of file api.hpp.
◆ type
Descriptor heap type. Either Descriptor or Sampler.
Definition at line 1974 of file api.hpp.
The documentation for this struct was generated from the following file:
- /home/runner/work/Wisdom/Wisdom/wisdom/include/wisdom/generated/api/api.hpp