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wisdom
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C version:
C++ version:
Format support flags. Indicates what features are supported for a specific format.
Values:
WisFormatSupportFlagsNone = 0: No features supported.WisFormatSupportFlagsBuffer = (1 << 0): Format can be used for buffers.WisFormatSupportFlagsVertexBuffer = (1 << 1): Format can be used for vertex buffers.WisFormatSupportFlagsTexture1D = (1 << 2): Format can be used for 1D textures.WisFormatSupportFlagsTexture2D = (1 << 3): Format can be used for 2D textures.WisFormatSupportFlagsTexture3D = (1 << 4): Format can be used for 3D textures.WisFormatSupportFlagsTextureCube = (1 << 5): Format can be used for cube textures.WisFormatSupportFlagsRenderTarget = (1 << 6): Format can be used for render targets.WisFormatSupportFlagsDepthStencil = (1 << 7): Format can be used for depth stencil.WisFormatSupportFlagsBlendable = (1 << 8): Format supports blending.WisFormatSupportFlagsMultisampleRenderTarget = (1 << 9): Format supports multisampled render targets.WisFormatSupportFlagsMultisampleResolve = (1 << 10): Format supports multisample resolve.WisFormatSupportFlagsShaderResource = (1 << 11): Format can be used for shader resource.WisFormatSupportFlagsUnorderedAccess = (1 << 12): Format can be used for unordered access.