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wisdom
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C version:
C++ version:
Attachment load operation for render pass.
D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE for DirectX 12 implementation, and VkAttachmentLoadOp for Vulkan implementation.Values:
WisLoadOpLoad = 0: Load the attachment contents.WisLoadOpClear = 1: Clear the attachment contents.WisLoadOpDontCare = 2: Do not care about the attachment contents.