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WisLineRasterization Struct Reference

Detailed Description

Specification


C version:

// Provided by Wisdom 0.7.0.
typedef enum WisLineRasterization {
WisLineRasterizationDefault = 0,
WisLineRasterizationRectangular = 1,
WisLineRasterizationAlphaAntialiased = 2,

C++ version:

namespace wis{
// Provided by Wisdom 0.7.0.
enum class LineRasterization {
Default = 0,
Rectangular = 1,
AlphaAntialiased = 2,
};
}

Description


Line rasterization mode.

Note
Translates to D3D12_LINE_RASTERIZATION_MODE for DirectX 12 implementation, and VkLineRasterizationModeEXT for Vulkan implementation.

Values:

  • WisLineRasterizationDefault = 0: Line rasterization is disabled. Lines are not rendered.
  • WisLineRasterizationRectangular = 1: Lines are rasterized as rectangles.
  • WisLineRasterizationAlphaAntialiased = 2: Lines are rasterized as rectangles with anti-aliasing.

See Also


See also
Structs: WisRasterizerDesc