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WisResolveMode Struct Reference

Detailed Description

Specification


C version:

// Provided by Wisdom 0.7.0.
typedef enum WisResolveMode {
WisResolveModeNone = 0,
WisResolveModeAverage = 1,
WisResolveModeMin = 2,
WisResolveModeMax = 3,

C++ version:

namespace wis{
// Provided by Wisdom 0.7.0.
enum class ResolveMode {
None = 0,
Average = 1,
Min = 2,
Max = 3,
};
}

Description


Resolve mode used for multisample resolve in render pass attachments.

Note
Translates to D3D12_RESOLVE_MODE for DirectX 12 implementation, and VkResolveModeFlagBits for Vulkan implementation.

Values:

  • WisResolveModeNone = 0: Do not resolve the attachment.
  • WisResolveModeAverage = 1: Resolve by averaging samples.
  • WisResolveModeMin = 2: Resolve by selecting minimum sample value.
  • WisResolveModeMax = 3: Resolve by selecting maximum sample value.

See Also


See also
Structs: WisResolveDesc