Shader binding table description for Raytracing pipeline.
uint32_t entry_size;
uint32_t table_start_alignment;
};
Shader binding table description for Raytracing pipeline.
Definition at line 2200 of file api.hpp.
#include <api.hpp>
◆ entry_size
uint32_t wis::ShaderBindingTableInfo::entry_size |
Size/stride of the entry in bytes.
Definition at line 2201 of file api.hpp.
◆ table_start_alignment
uint32_t wis::ShaderBindingTableInfo::table_start_alignment |
Alignment of the table start in bytes.
Definition at line 2202 of file api.hpp.
The documentation for this struct was generated from the following file:
- /home/runner/work/Wisdom/Wisdom/wisdom/include/wisdom/generated/api/api.hpp