![]() |
wisdom
|
C version:
C++ version:
Texture binding flags, used for extra options.
Values:
WisTextureBindingFlagsNone = 0: No flags set. Texture view is regular. Implies color read.WisTextureBindingFlagsDepthView = (1 << 0): Texture view is used to read depth. Used for special formats that feature depth and stencil. The bound texture must be in TODO: specific layout before being used by shader.WisTextureBindingFlagsStencilView = (1 << 1): Texture view is used to read stencil. Used for special formats that feature depth and stencil. The bound texture must be in TODO: specific layout before being used by shader. Cannot be combined with WisTextureBindingFlagsDepthView.