Texture barrier for wis::CommandList.
};
ResourceAccess
Resource access flags. Determine how resource will be accessed. Used in Barriers.
BarrierSync
Barrier synchronization flags. Used to synchronize resources between different stages of the pipeline...
TextureState
Texture state for resource transitions.
Subresource range for wis::TextureBarrier.
Texture barrier for wis::CommandList.
Definition at line 1937 of file api.hpp.
#include <api.hpp>
◆ access_after
Resource access after the barrier.
Definition at line 1941 of file api.hpp.
◆ access_before
Resource access before the barrier.
Definition at line 1940 of file api.hpp.
◆ state_after
Texture state after the barrier.
Definition at line 1943 of file api.hpp.
◆ state_before
Texture state before the barrier.
Definition at line 1942 of file api.hpp.
◆ subresource_range
Subresource range of the texture. Zero initialized range means all subresources are selected.
Definition at line 1948 of file api.hpp.
◆ sync_after
Synchronization after the barrier.
Definition at line 1939 of file api.hpp.
◆ sync_before
Synchronization before the barrier.
Definition at line 1938 of file api.hpp.
The documentation for this struct was generated from the following file:
- /home/runner/work/Wisdom/Wisdom/wisdom/include/wisdom/generated/api/api.hpp