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wisdom
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C version:
C++ version:
Reduction mode for texture sampling when min and mag filters are different.
D3D12_FILTER_REDUCTION_TYPE for DirectX 12 implementation, and VkSamplerReductionModeEXT for Vulkan implementation.Values:
WisReductionModeStandard = 0: Standard filtering behavior.WisReductionModeMin = 1: Use the minimum value of the samples for filtering.WisReductionModeMax = 2: Use the maximum value of the samples for filtering.