Shader resource description for .
};
TextureViewType
Texture view type.
DataFormat
Data format for data. Used as a template for data in several cases. Can be used to describe:
Component mapping for wis::ShaderResourceDesc.
Shader resource description for .
Subresource range for wis::TextureBarrier.
Definition at line 2024 of file api.hpp.
#include <api.hpp>
◆ component_mapping
Component mapping.
Definition at line 2027 of file api.hpp.
◆ format
Resource format.
Definition at line 2025 of file api.hpp.
◆ subresource_range
Subresource range of the resource.
Definition at line 2028 of file api.hpp.
◆ view_type
Resource view type.
Definition at line 2026 of file api.hpp.
The documentation for this struct was generated from the following file:
- /home/runner/work/Wisdom/Wisdom/wisdom/include/wisdom/generated/api/api.hpp